Intro[]
Beyond the Horizon is a special event on a temporary server, in which alliances from around the world can join and compete for ranking point rewards. It is similar to The Outer Realms event, but this event is newer. The first instance of this event came out on October 25, 2019. All castle lords must be at least level 30 and in an alliance to participate. Leaving and joining an alliance during the event prevents you from participating, unless you've already joined the event. Starting from August 2023, the rewards are changed.
Layout[]
The event takes place on a server world called the "Tangled Wilderness", a dense jungle inhabited by natives and currently occupied by alliances fighting each other for influence. Currently there are two layouts active in this event.
#1[]
In this model, all players, cultist shrines, Royal Towers, Capitals, and City States are in a fixed position, and there is a room which contains 20 royal towers and 61 city states, and capitals which player can occupy city states, attack capitals in a room. Castles and NPCs are outside the room between this. This model has more city states due to this model.
#2[]
In this model, all players, cultist shrines, Royal Towers, Capitals, and City States are spreads all along maps, but larger room. The position of the city state spreading all maps. However, city states is very limited due to spreads and limitation of rooms. Royal towers are spread all along maps, and Cultist Shrines are further than in close model. Keep in your mind city states and observation towers resets every day, and disappear every day from east to west sometimes even it's limited.
Entering the Server[]
Unlike joining the Outer Realms, there are more complex rules in terms of getting into the server. Since this is an alliance-based event, the first person to join from your alliance will be the leader of the Horizon Alliance (HA), and control the capital. Horizon Alliances in the server cap at 22 members, so the 23rd and 45th person from your alliance become leaders of the 2nd and 3rd Horizon Alliances, respectively. Since leaders have a big responsibility in the game, it is advised that the 2nd and 3rd leaders are chosen smartly. All that being said, the last 5 members in a 65-man alliance will be placed into an Horizon Alliance that contains just the 5 of them. You have only 2 days to registration to this event. After 2 days, the registration closed and any members who did not join cannot join again until next event. There are 4 available packages to enter this event. There are:
- Pioneer's Outpost (Free)
- Emperor's Palace (400000 Rubies)
- Royal Keep (19999 Rubies)
- Battalion's Keep (19999 Rubies)
Mechanics[]
No Friends[]
Immediately when castle lords join the server, the diplomacy with every alliance in the event is set to War. The status cannot be changed permanently.
Living Jungle[]
The Tangled Wilderness is alive and dangerous. With each passing day of the event, the jungle becomes more dense with Trees and choked with vines. This mechanic plays a factor in the usefulness of Observation Towers.
Influence[]
All Horizon Alliances are fighting for the most alliance Influence by the end of the event. Influence is found primarily in City States, but can also be taken from enemy castles and enemy Alliance Capitals. At the end of each day, Influence in players' castles are transferred to the alliance capital, and added to individual.
Locations[]
Alliance Capitals (Capitals)[]
Belonging to their respective Horizon Alliances, the Capitals harbor all the Influence that members have collected. They can be attacked by enemies who want to steal Influence. Changing the leader of alliance won't change the owner of capital. The first member of the alliance always control a capital regardless titles (Leader, Deputy, War Marshal, Treasurer, Diplomat, Recruiter, General, Sergeant, Member, and Novice).
City States[]
These are locations that a player must conquer and hold. Successfully capturing them gets you Influence over the span of up to 8 hours. During that time, Influence is transferred from the Cities to your castle. After 8 hours, the City disappears and your troops return instantly, and you gain 100000 Influences. Every alliance has only maximum 5 of all members, and each player can only have 1 city state. You can reduce city states occupation time by paying 2500 Rubies for reduce 25%, following 5000 Rubies for reduce 75% from current time between occupation. You can surrender city states, but you won't get anything, same like Outpost function too.
Observation Towers (OT)[]
These are buildings that a player must conquer and hold. Successfully capturing them provides bonuses when attacking city states or capitals. However, as the game progresses, they become useless due to the Living Jungle. OT's will eventually disappear from the map and return your troops, and resets everyday. Every alliance has only maximum 5 of all members.
Cultist Shrines[]
The most common occurrence on the map, these are places that players can attack for rewards and experience. Like the NPC Towers back home, the more you defeat them, the higher their level and the better the rewards. Level 40 is maximum for the shrine. The defenders of every level is different, and is leveled up after you defeat it. For defeating a shrine you are doing a quest, where you get more XP(experience points), wood and stone. With higher levels of Cultist Shrines there are higher rewards from quests.
Outposts[]
Like a regular map from origin server and Outer Realms, Beyond the Horizon also has an outposts too. The function such as same as in origin server.
Vendors[]
There are 3 Vendors as usual (Armorer, Equipment Trader, and Traveling Merchant). Sometimes, Armorer and Traveling Merchant has a discount of 50% of ruby soldiers and resources within limited time.
Armorer[]
Armorer sells soldiers, tools, construction token and upgrade token that cheaper in regular server. All soldiers, tools, construction token and upgrade token have a maximum limit of 500 for soldiers, 30 for upgrade token, and 24 for construction token, and resets sometimes, even usually resets every 4 hours.
Name | Type | Cost | Travel Speed | Availability |
---|---|---|---|---|
Veteran two-handed swordsman | Soldiers | 83 Coins | 28 | 500 |
Veteran heavy crossbowman | Soldiers | 75 Coins | 28 | 500 |
Veteran halberdier | Soldiers | 90 Coins | 22 | 500 |
Veteran longbowman | Soldiers | 78 Coins | 22 | 500 |
Berserker | Soldiers | 155 Coins | 30 | 500 |
Spear Woman | Soldiers | 150 Coins | 30 | 500 |
Royal Sentinel | Soldiers | 61 Coins | 32 | 500 |
Royal Scout | Soldiers | 54 Coins | 32 | 500 |
Master swordsman | Soldiers | 20 Rubies | 28 | 500 |
Master archer | Soldiers | 18 Rubies | 28 | 500 |
Veteran flame bearer | Soldiers | 38 Rubies | 25 | 500 |
Veteran composite bowman | Soldiers | 36 Rubies | 25 | 500 |
Soldier's banner | Tools | 13 Rubies | 28 | Infinite |
Shield wall | Tools | 12 Rubies | 28 | Infinite |
Boulders | Tools | 14 Rubies | 28 | Infinite |
Breaching tower | Tools | 8 Rubies | 75 | Infinite |
Heavy ram | Tools | 10 Rubies | 75 | Infinite |
Cast iron mantlet | Tools | 5 Rubies | 22 | Infinite |
Assault bridge | Tools | 5 Rubies | 22 | Infinite |
Siege tower | Tools | 4 Rubies | 70 | Infinite |
Iron ram | Tools | 4 Rubies | 70 | Infinite |
Arrow slit | Tools | 17 Rubies | 28 | Infinite |
Portcullis | Tools | 17 Rubies | 28 | Infinite |
Murder hole | Tools | 16 Rubies | 28 | Infinite |
Fire moat | Tools | 20 Rubies | 28 | Infinite |
Tar pitch kettle | Tools | 7 Rubies | 22 | Infinite |
Insulating mat | Tools | 11 Rubies | 22 | Infinite |
Bulwark | Tools | 9 Rubies | 22 | Infinite |
Flaming arrows | Tools | 11 Rubies | 22 | Infinite |
Influence booster | Booster | 129 Rubies | Infinite | |
Upgrade token x5 | Currency | 200 Coins | 30 | |
Construction token x5 | Currency | 200 Coins | 40 | |
Upgrade token x5 | Currency | 150 Rubies | 20 | |
Construction token x5 | Currency | 150 Rubies | 40 |
Equipment Trader[]
Equipment Trader sells equipment that gives you 90/90 melee and range combat strength. There are 6 bundles in Equipment Trader, and each bundles can only bought twice per event. It sells:
Name | Cost | Type |
---|---|---|
Apparatus of the Summoner's Apprentice | 60000 Rubies | Commander Set |
Armor of the Woodland Nymphs | 75000 Rubies | Castellan Set |
Artifacts of the New Bloom | 30000 Rubies | Commander Set |
Kala's Mysteries | 40000 Rubies | Castellan Set |
Legacy of the Goat Cult | 65000 Coins | Commander Set |
Heritage of the North | 80000 Coins | Castellan Set |
Traveling Merchant[]
Traveling merchant sells resources that gives you resources for upgrading building or maintaining a food or coins. It sells:
Name | Cost (Rubies) | Quantity | Availability |
---|---|---|---|
Superior food package | 28512 | 80000 | 8 |
Superior wood package | 21600 | 80000 | 8 |
Superior stone package | 19008 | 80000 | 8 |
Superior charcoal package | 41952 | 80000 | 8 |
Superior olive oil package | 59280 | 80000 | 8 |
Superior glass package | 81168 | 80000 | 8 |
Superior iron package | 137712 | 80000 | 8 |
Wood | 150 | 500 | Infinite |
Wood | 280 | 1000 | Infinite |
Wood | 920 | 3500 | Infinite |
Wood | 1250 | 5000 | Infinite |
Stone | 140 | 500 | Infinite |
Stone | 250 | 1000 | Infinite |
Stone | 810 | 3500 | Infinite |
Stone | 1100 | 5000 | Infinite |
Food | 110 | 500 | Infinite |
Food | 200 | 1000 | Infinite |
Food | 650 | 3500 | Infinite |
Food | 900 | 5000 | Infinite |
Coins | 70 | 500 | Infinite |
Coins | 130 | 1000 | Infinite |
Coins | 410 | 3500 | Infinite |
Rewards[]
There are two kinds of rewards, Alliance Rewards and Individual Rewards.
Alliance Rewards based on your remaining influence in capital at the end of event, so you have to defend your capital as well as enemy can attack your capital and steal your influence.
Individual Rewards calculated every day depend how many influence you collect from enemy capitals, city state, and enemy castles. Every day influence added to your Individual Rewards and stored to your alliance capital.
Example[]
Day 1. You got 100000 from City States, 3500 from enemy capitals, you have 103500 influence. The next day all remaining influence (103500) stored to your alliance capital, and added to your Individual Rewards in Day 2.
Day 2. You got 100000 from City States, 5000 from enemy capitals, you have 105000 influence. The next day all remaining influence (105000) stored to your alliance capital, and added to your Individual Rewards in Day 3. You have total 208500 Individual points. Individual points cannot be reduced at anyways.
Alliance Rewards[]
Rank | Reward |
---|---|
1 | 180000 Timber, 140000 Straw, 91000 Nails, 6000 Glue, 2600 Cobblestone, 130 Fabric, Wilderness apiary (+15000 honey production her hour. Lasts 42 days) & Wilderness brewery (-25% mead consumption per hour. Lasts 42 days). |
2 | 162000 Timber, 125000 Straw, 82000 Nails, 5400 Glue, 2350 Cobblestone, 115 Fabric, Wilderness apiary (+14000 honey production her hour. Lasts 42 days) & Wilderness brewery (-15% mead consumption per hour. Lasts 42 days). |
3 | 144000 Timber, 111000 Straw, 73000 Nails, 4800 Glue, 2100 Cobblestone, 100 Fabric, Wilderness apiary (+13000 honey production her hour. Lasts 42 days) & Wilderness brewery (-15% mead consumption per hour. Lasts 42 days). |
4 to 5 | 126000 Timber, 97000 Straw, 64000 Nails, 4200 Glue, 1850 Cobblestone, 85 Fabric, Wilderness apiary (+13000 honey production her hour. Lasts 42 days) & Wilderness brewery (-10% mead consumption per hour. Lasts 42 days). |
6 to 10 | 108000 Timber, 83000 Straw, 55000 Nails, 3600 Glue, 1600 Cobblestone, 75 Fabric, Wilderness apiary (+11000 honey production her hour. Lasts 42 days) & Wilderness brewery (-10% mead consumption per hour. Lasts 42 days). |
11 to 20 | 90000 Timber, 69000 Straw, 46000 Nails, 3000 Glue, 1350 Cobblestone, 65 Fabric, Wilderness apiary (+11000 honey production her hour. Lasts 42 days) & Wilderness brewery (-5% mead consumption per hour. Lasts 42 days). |
21 to 30 | 72000 Timber, 55000 Straw, 37000 Nails, 2400 Glue, 1100 Cobblestone, 55 Fabric, Wilderness apiary (+10000 honey production her hour. Lasts 42 days) & Wilderness brewery (-5% mead consumption per hour. Lasts 42 days). |
31 to 50 | 55000 Timber, 42000 Straw, 28000 Nails, 1900 Glue, 850 Cobblestone, 45 Fabric, Wilderness apiary (+10000 honey production her hour. Lasts 42 days). |
51 to 100 | 38000 Timber, 29000 Straw, 19000 Nails, 1400 Glue, 625 Cobblestone & 35 Fabric |
101 to 200 | 34000 Timber, 26000 Straw, 17000 Nails, 1250 Glue, 550 Cobblestone & 30 Fabric |
201 to 300 | 30000 Timber, 23000 Straw, 15000 Nails, 1100 Glue, 475 Cobblestone & 25 Fabric |
301 to 400 | 26000 Timber, 20000 Straw, 13000 Nails, 950 Glue, 400 Cobblestone & 20 Fabric |
401 to 600 | 22000 Timber, 17000 Straw, 11000 Nails, 800 Glue, 325 Cobblestone & 15 Fabric |
601 to 1000 | 18000 Timber, 14000 Straw, 9000 Nails, 650 Glue, 250 Cobblestone & 10 Fabric |
Individual Rewards[]
Rank | Reward |
---|---|
1 | 66000 Timber, 47000 Straw, 33000 Nails, 144000 Glue, 66000 Cobblestone & 2800 Fabric |
2 | 59000 Timber, 42000 Straw, 29000 Nails, 130000 Glue, 59000 Cobblestone & 2500 Fabric |
3 | 52000 Timber, 37000 Straw, 25000 Nails, 116000 Glue, 52000 Cobblestone & 2200 Fabric |
4 to 5 | 45000 Timber, 32000 Straw, 22000 Nails, 102000 Glue, 45000 Cobblestone & 1950 Fabric |
6 to 10 | 40000 Timber, 29000 Straw, 19000 Nails, 90000 Glue, 40000 Cobblestone & 1700 Fabric |
11 to 20 | 35000 Timber, 26000 Straw, 17000 Nails, 78000 Glue, 35000 Cobblestone & 1450 Fabric |
21 to 30 | 31000 Timber, 23000 Straw, 15000 Nails, 71000 Glue, 31000 Cobblestone & 1300 Fabric |
31 to 50 | 27000 Timber, 20000 Straw, 13500 Nails, 64000 Glue, 27000 Cobblestone & 1150 Fabric |
51 to 100 | 24000 Timber, 18000 Straw, 12000 Nails, 57000 Glue, 24000 Cobblestone & 1050 Fabric |
101 to 200 | 21000 Timber, 16000 Straw, 10500 Nails, 52000 Glue, 21000 Cobblestone & 950 Fabric |
201 to 300 | 19000 Timber, 14000 Straw, 9500 Nails, 47000 Glue, 19000 Cobblestone & 850 Fabric |
301 to 400 | 17000 Timber, 12000 Straw, 8500 Nails, 42000 Glue, 17000 Cobblestone & 750 Fabric |
References[]
[1].