Players begin as the lord of a castle in a kingdom called 'The Great Empire', taking charge of a small fortress that can eventually be upgraded into the capital of a kingdom. Players will assemble armies to defend their castle and to help expand their territory. Players can extend economic systems to help support the production of new technology, buildings, and troops. Players can form alliances or wage war with/against other players.
Players will accumulate resources such as wood, stone, and food over time and can spend these materials building new structures, and feeding their armies. Kingdom resources such as charcoal, olive oil, glass, and iron become an available resource later on as one levels up.
Players can also own up to 3 outposts (OPs) that can be captured from other players or built from scratch.
As a player advances, they unlock further kingdoms:
- Everwinter Glacier (Level 25) (Level 20 for rubies)
- Storm Islands (Level 35)
- Burning Sands (Level 35) (Level 30 for rubies)
- Fire Peaks (Level 50) (Level 45 for rubies)
Goodgame Empire has a new feature where everyone who espionages, sabotages or attacks a member of an alliance where automatic declaration of war is turned on will automatically go to war. Only the alliance leader or deputy or officer is able to change whether it is turned on or off.
Hall of FameEdit
Goodgame Empire have won awards; they are listed below.
- European Games Award 2014
- Bam Award 2012
- European Games Award 2011