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Relic Heroes and the powerful relic equipment

Intro[]

Relic equipment are blue equipment pieces that give extremely strong bonuses to units and castles. They can only be equipped with other relics, can be sold for relic shards, and cannot be used at the Smithy's Forge. They can be obtained by completing a certain events, buy from alliance smithy, master blacksmith, equipment trader, luna's trade boat, attack of the shapeshifter shops, or Ruby offers. You can produce relic equipment from alliance smithy, but you must reach level 70 first.

The most outstanding feature of relic equipment is their heroes, which give unique bonuses. Relics, like epic equipment and better, provide 3 different status boosters, (Unique won't giving debuff). This certains to relic gems as well. Relic heroes provide a grand total of 5 effects, all positive (unlike normal heroes). However, some bonus in regular equipment are not in relic equipment.

Non-Relic Stats only[]

Not all relic stats are appeared in regular equipment stats. Note this stats are only available in regular equipment sets.

Commander Equipment[]

Equipment[]

  • Army travel costs
  • Later army detection
  • Fire damage inflicted while attacking
  • Chance of destroying enemy buildings when attacking
  • Chance of finding better equipment
  • Honor points in battle
  • Glory points earned while attacking

Gems[]

  • Fire damage inflicted while attacking
  • Chance for finding better equipment
  • Army return travel speed
  • Army loot capacity
  • Unit limit of the front

Castellan Equipment[]

Equipment[]

  • Army travel speed during conquests
  • Earlier attack warning
  • Fire damage suffered when defending
  • Glory points earned when defending
  • Required occupation time during conquests

Gems[]

  • Fire damage suffered when defending
  • Secure storage capacity

Star Rating System[]

An additional feature is that relic equipment uses a triple set (3 sets of stars) 7-star rating system based on how strong their effects are. Levels 1-3 are blue stars and considered "standard." Levels 4-6 are silver stars and considered "premium." These stars overlap the blue. Level 7 is gold, premium, and is depicted with 3 gold stars.

Depending on the amount of stars in the non-gem equipment effects box, certain adjectives are used to describe the equipment quality.In the name of each relic equipment, the adjective precedes their categorized base name. In addition, for relic heroes there is a double set 3-star rating system attached to each called "Unit & tool effects." This system does not affect the adjective, however.

Summary[]

Star levels (no particular order) Quality Adjective
All 1 star Tainted
2 stats 1 star & 1 stat 2 stars, or vice versa Timeworn
3 stats with 1, 2, and 3 star respectively or 2 stats 1 star & 1 stat 3 stars Battle-scarred
All 2 stars Regular
2 stats 2 star & 1 stat 3 star Pure
2 stats 3 star & 1 stat 1 star, or 2 stats 3 star & 1 stat 2 star Superior
All 3 stars and above Divine

How to Obtain[]

Extensive chart. Missing Unit & Tool effects as well as Economy effects. Click image and "see full size image" to read the details

Relic equipment that is acquired always has random effects. There are many ways to get relic equipment. There are :

  • Spend 60000 Coins (1 to 3 stars quality) or 10000 Rubies (1 Silver stars to 3 gold stars quality) in Alliance Smithy. Cost increase 50% after bought. You must reach at least level 70 to get this feature.
  • Donate coins, donate khan medals, samurai tokens, gain glory or gallantry points, and defeat their camps within the correspondent events. This is locked until you reach level 70, and will appeared after two weeks or over sometimes.
  • Spend Aquamarines in The Storm Island.
  • Spend Shapeshifter charms for Castle lord commander gem every Attack of the Shapeshifter event.
  • Trade Gold Pieces in Master Blacksmith.
  • Buy using rubies from special offers. (Note special offers is sometimes limited)
  • Buy using rubies from Equipment Trader.
  • Reach at least Top 50 in Samurai Invasion alliance event. (Random relic equipment 1 Silver star)
  • Reach at least Top 20 in Nomad Invasion alliance event. (Random relic equipment 2 Silver stars)
  • Be a Winner in War of the Realms or Bloodcrow Invasion alliance event. (Random relic equipment 3 Silver stars)
  • Reach the Top 50 in The Battle For Berimond (Legendary levels) (Berimond commander 3 Silver stars)

Relic Heroes[]

Relic Heroes are all given the base name "Immortal." Their appearances are based on what quality objective they fall under. Commander relic heroes are categorized by the event that they give bonuses to, called "hero effects". For example, Nomad relic heroes give percentage combat strength, defense reduction, and/or unit limit-expansion bonuses against Nomads. In addition to the hero effects, there are other branching effects, unrelated to the event. "Unit and tool effects" for Commanders, and "Economy effects" (Eco) for Castellans. Some UT bonuses are increases the soldier type loot capacity, increases the combat strength for specific units, and increases mantlet travel speed when attacking. Some Eco bonuses are increased Public Order, base/kingdom resource production, increases research boost and construction speed, increases market barrows capacity, and increases hospital spaces. Each relic hero gives 3 hero effects and 2 UT or Eco effects. 

Commander Relic Hero effects[]

Targets[]

  • Nomad
  • Samurai
  • Glory Invasion (Foreign Invaders and/or Bloodcrows) (some bonus give you glory earned by attacking)
  • Berimond
  • Castle Lords (some bonus give you later army detection)

Hero Effects (applies to specified event)[]

  • Combat strength of melee or ranged units. Only applied against NPC targets (Nomad, Samurai, Glory Invasion, Berimond)
  • Flank unit limit when attacking
  • Wall, gate, or moat reduction
  • Glory bonus earned when attacking. Only applied for glory invasion targets commander.
  • Later army detection when attacking enemy castle lords. Only applied for castle lord commander.
  • Strength in courtyard when attacking

Unit and Tool Effects (Unit effects apply to specified units)[]

  • Strength when attacking
  • Loot capacity
  • Mantlet travel speed when attacking

Castellan Relic Hero effects[]

Hero Effects[]

  • Earlier attack warning when defending against castle lords. Only applies for castle lord castellan.
  • Strength for units stationed in outposts, landmarks, and townships.
  • Strength when defending main castle.
  • Wall, gate, or moat protection against Castle Lords and/or NPCs.

Economy Effects[]

  • Increase Hospital space
  • Increase Research boost
  • Increase Construction speed
  • Increase Recruitment speed
  • Increase Base resource production bonus
  • Increase Base kingdom resource production bonus
  • Increase Public order bonus
  • Increase Resource transport capacity

Maximum value of effects[]

  • Earlier attack warning when defending against castle lords (+90%)
  • Strength for units stationed in outposts, landmarks, and townships (+18%)
  • Strength when defending main castle (+18%)
  • Wall protection against Castle Lords/NPC targets (+18%)
  • Gate protection against Castle Lords/NPC targets (+18%)
  • Moat protection against Castle Lords/NPC targets (+20%)
  • Hospital space (+120)
  • Research boost (+60%)
  • Construction speed (+60%)
  • Recruitment speed (+240%)
  • Base resource production bonus (+1200)
  • Base kingdom resource production bonus (+600)
  • Public order bonus (+1200)
  • Resource transport capacity (+90)

Relic Equipment[]

Relic Weapon[]

Relic Weapons are all given the base name "Courage." They are all depicted as shields, which vary based on the quality. The primary bonuses that Courage gives are the combat strength of melee and ranged units, at a ranged of 82% to 87%. Other effects are not as strong as primary bonus.

Commander Relic Weapon Effects[]

  • Melee and Ranged units strength when attacking
  • Additional melee/ranged combat strength
  • Gate/Wall/Moat reduction
  • Resources plundered when looting
  • Army travel speed

Castellan Relic Weapon Effects[]

  • Melee and Ranged units strength when defending
  • Additional melee/ranged combat strength
  • Gate/Wall/Moat protection
  • Resources saved

Relic Helmet[]

Relic Helmets are all given the base name "Pride." They are all depicted as open-faced helmets of different types based on quality, becoming close-faced helmets at Pure quality. The primary bonus that Pride gives is the wall, at a minimum of 112% reduction for commanders or protection for castellans. The commander also gives an army travel speed bonus minimum of 73%. Other effects are not as strong.

Commander Relic Helmet Effects[]

  • Wall reduction
  • Army travel speed
  • Additional wall reduction
  • Melee/Ranged combat strength
  • Gate/Moat reduction
  • Resources plundered when looting

Castellan Relic Helmet Effects[]

  • Wall protection
  • Additional wall protection
  • Melee/Ranged combat strength
  • Gate/Moat protection
  • Resources saved

Relic Armor[]

Relic Armor are given the base name "Trust." They are all depicted as shoulder-plated armor of different types based on quality. The primary bonuses that Trust gives are the gate and moat, at a minimum of 72% for moat and 112% for gate reduction/protection, respectively. Other bonuses are not as strong.

Commander Relic Armor Effects[]

  • Gate/Moat reduction
  • Additional gate/moat reduction
  • Wall reduction
  • Melee/Ranged combat strength
  • Resources plundered when looting
  • Army travel speed

Castellan Relic Armor Effects[]

  • Gate/Moat protection
  • Additional gate/moat protection
  • Wall protection
  • Melee/Ranged combat strength
  • Resources saved

Relic Artifact[]

Relic Artifacts are given the base name "Desire" They are all depicted as a coin or token of different types based on quality. The primary bonus that Desire give is resources plundered/saved at a minimum of 13%. The artifact is not particularly strong, other bonuses on it may be stronger than the primary due to this but will give you more army loot capacity and more chance to loot more resources.

Commander Relic Artifact Effects[]

  • Resources plundered when looting
  • Additional resources plundered when looting
  • Melee/Ranged combat strength
  • Gate/Wall/Moat reduction
  • Army travel speed

Castellan Relic Artifact Effects[]

  • Resources saved
  • Additional resources saved
  • Melee/Ranged combat strength
  • Gate/Wall/Moat protection

Relic Gems[]

Relic Gems are given different rather morbid compared to the other relic-based names, but have a set adjective depending on if the gem is a Commander or Castellan equipment piece. There are no primary bonuses on relic gems, all 3 bonuses are at random. They are the only relic equipment pieces that give a courtyard attack/defense bonus or extra unit limit of the flanks or extra wall unit limit when defending regardless of the target's nature. Some gems gives you two regular bonus than can be used anyway, such as :

  • Strength in courtyard when attacking & Flank unit limit when attacking at a gem
  • Strength in courtyard when defending & Wall unit limit when defending at a gem

Some gems gives you all NPC/Castle lord target bonus. Other bonuses are attuned to either NPC and/or Castle Lord targets. Bonuses that include all targets are the "and" bonus.

Commander Relic Gem Effects[]

  • Strength in courtyard when attacking
  • Strength in courtyard when attacking Castle Lords and/or NPCs
  • Melee/Ranged combat strength against Castle Lords and/or NPCs
  • Flank unit limit when attacking
  • Flank unit limit when attacking Castle Lords and/or NPCs
  • Gate/Wall/Moat reduction against Castle Lords and/or NPCs

Castellan Relic Gem Effects[]

  • Strength in courtyard when defending
  • Strength in courtyard when defending against Castle Lords and/or NPCs
  • Melee/Ranged combat strength against Castle Lords and/or NPCs
  • Wall unit limit when defending
  • Wall unit limit when defending against Castle Lords and/or NPCs
  • Gate/Wall/Moat protection against Castle Lords and/or NPCs

Relic Shards[]

Relic Shards

Relic Shards

Relic shards are used for removing relic gems from equipment. They are also used as material for enchanting relics in the Relicus. These shards are acquired by selling relic equipment. The sell value of the equipment is shown when hovering the mouse over it in the Equipment Tab. The higher the equipment's quality, the better the sell value.

Stats (Maximum)[]

There are some caps on how high a commander´s or castellan´s bonus can go, adding up all the pieces. Extending this limit will not relsult in a higher bonus in combat.

Commander Relic Effects[]

Regular[]

  • Melee unit strength when attacking : +120%
  • Range unit strength when attacking : +120%
  • Wall protection : -140%
  • Gate protection : -140%
  • Moat protection : -100%
  • Army travel speed : +90%
  • Resources plundered when looting : +40%

Additional Gem Bonus[]

  • Strength in courtyard when attacking : +80%
  • Flank unit limit when attacking : +30%
  • additional strength in courtyard when attacking +40% against NPC/Castle Lords
  • additional flank unit limit when attacking +20% against NPC/Castle Lords
  • additional melee unit strength when attacking +30% against NPC/Castle Lords
  • additional ranged unit strength when attacking +30% against NPC/Castle Lords
  • reduction wall protection -20% against NPC/Castle Lords
  • reduction gate protection -20% against NPC/Castle Lords

Castellan Relic Effects[]

Regular[]

  • Melee unit strength when defending : +120%
  • Range unit strength when defending : +120%
  • Gate protection : +140%
  • Wall protection : +140%
  • Moat protection : +100%
  • Resources lost after being looted : -40%

Additional Gem Bonus[]

  • Strength in courtyard when defending : +80%
  • Wall unit limit when defending : +30%
  • additional strength in courtyard when defending +20% against NPC/Castle Lords
  • additional wall unit limit when defending +20% against NPC/Castle Lords
  • additional melee unit strength when defending +30% against NPC/Castle Lords
  • additional ranged unit strength when defending +30% against NPC/Castle Lords
  • additional wall protection +20% against NPC/Castle Lords
  • additional gate protection +20% against NPC/Castle Lords

Hero bonuses are always additional and dont addup with any other piece.

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