We need more troops!
|

Contents
- 1 Intro
- 2 Stats
- 3 Researches
- 3.1 Core technologies
- 3.2 Economic technologies
- 3.3 Military technologies
- 3.3.1 Maneuver
- 3.3.2 Forced March
- 3.3.3 Marching Formation
- 3.3.4 Shady business
- 3.3.5 Working Shifts
- 3.3.6 Gutter Runners
- 3.3.7 Workbench
- 3.3.8 Chivalry
- 3.3.9 Loot log
- 3.3.10 Veteran maceman
- 3.3.11 Veteran spearman
- 3.3.12 Veteran crossbowman
- 3.3.13 Veteran bowman
- 3.3.14 Elite training
- 3.3.15 Minstrel
- 3.3.16 Biographer
- 3.3.17 Veteran swordsman
- 3.3.18 Militia
- 3.3.19 Conscription
- 3.3.20 Ambulance coach
- 3.3.21 Scout
- 3.3.22 Ranger
- 3.3.23 Treasure seeker
- 3.3.24 Veteran halberdier
- 3.3.25 Veteran two-handed swordsman
- 3.3.26 Veteran longbowman
- 3.3.27 Veteran heavy crossbowman
- 3.4 Advance Military Research
- 4 Other
- 5 Build item s
Intro[]
The Research Tower gives the player access to research, which provides a wide range of benefits. Most research projects require resources, but some cost kingdom resources, coins or rubies. Since April 2022 update, the research tower level in mobile version is now same as PC version. It also unlocks core technologies which is used for lower levels, and leveling up Veteran and Relic Units.
Stats[]
These are the costs of building and upgrading a Research Tower, and what it unlocks.
Level | Image | Cost | Level Required | Research Speed | Unlocks |
---|---|---|---|---|---|
1 | ![]() |
40 Wood & 30 Stone | 6 | 100% | Basic Research (Core technologies) |
2 | ![]() |
13803 Wood & 23546 Stone | 39 | 100% | Advance Basic Research (Military & Economy) |
3 | ![]() |
37584 Wood & 49736 Stone | 45 | 120% | Advance Research, Primary Blueprint Research |
4 | ![]() |
74281 Wood & 80534 Stone | 70 | 140% | Advance Blueprint Research, Veteran & Relic Unit Research |
5 | ![]() |
(Need to research in HOL - 2000 sceats) 550 Construction tokens & 2300 Upgrade tokens | 70 (Legendary level 830) | 160% | Crafting Manual Research |
Researches[]
Listed by section going from the right side of the in-game charts. Time is listed in the format hh:mm:ss (hours:minutes:seconds with leading zero; always 2 digits). Time is at its level speed, meaning a tower level 3 research is at 120% instead of at unnatural 100% and no further reductions (eg. Thirst for knowledge or Genius) - unless otherwise noted.
Note: If a time duration is marked with a tilde (~) character, then it means unsure. Please correct/confirm it.
Core technologies[]

Craftsmanship[]
Decreases the time needed to produce tools in your main castle. Prerequisites: Tower level 1
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 40 | 60 | 19:40:00 | -5 sec |
2 | 80 | 120 | 39:10:00 | -10 sec |
3 | 120 | 180 | 58:50:00 | -15 sec |

Bunk Beds[]
Increases the population in your main castle. Prerequisites: Tower level 1 + Craftsmanship level 1
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 40 | 60 | 19:00:00 | +5 |
2 | 80 | 120 | 38:00:00 | +10 |
3 | 120 | 180 | 57:00:00 | +15 |

Furnace[]
Reduces the costs when forging equipment items. Prerequisites: Tower level 1 + Bunk beds level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 60 | 90 | 20:00:00 | -1% |
2 | 120 | 180 | 40:00:00 | -2% |
3 | 180 | 270 | 60:00:00 | -3% |

Pickaxe[]
Increases the amount of stone produced per hour in your main castle. Prerequisites: Tower level 1 + Craftsmanship level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 60 | 90 | 21:00:00 | +10 |
2 | 120 | 180 | 42:00:00 | +20 |
3 | 180 | 270 | 63:00:00 | +30 |

Plow[]
Increases the amount of food produced per hour in your main castle. Prerequisites: Tower level 1 + Craftsmanship level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 80 | 120 | 21:40:00 | +32 |
2 | 160 | 240 | 43:10:00 | +64 |
3 | 240 | 360 | 64:50:00 | +96 |

Tree nursery[]
Increases the amount of wood produced per hour in your main castle. Prerequisites: Tower level 1 + Craftsmanship level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 60 | 90 | 20:20:00 | +16 |
2 | 120 | 180 | 40:50:00 | +32 |
3 | 180 | 270 | 61:10:00 | +48 |

Shield bearers[]
Increases the experience points received in battles. Prerequisites: Tower level 1 + Plow level 2 + Pickaxe level 2 + Tree nursery level 2
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 100 | 150 | 22:40:00 | +1 |
2 | 200 | 300 | 45:10:00 | +2 |

Appraiser[]
Increases the chance of finding better equipment items. Prerequisites: Tower level 1 + Shield bearers level 1
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 140 | 210 | 26:00:00 | +2% |
2 | 280 | 420 | 52:00:00 | +4% |
3 | 420 | 630 | 78:00:00 | +6% |
4 | 560 | 840 | 104:00:00 | +8% |
5 | 700 | 1050 | 130:00:00 | +10% |

Interest Rates[]
Increases your tax revenue. Prerequisites: Tower level 1 + Shield bearers level 1
Level | Ruby | Time | Effect |
---|---|---|---|
1 | 990 | 23:50:00 | +1% |
2 | 1900 | 47:40:00 | +2% |
3 | 2900 | 71:20:00 | +3% |

Strength Training[]
Decreases the time needed to recruit units in your main castle. Prerequisites: Tower level 1 + Craftsmanship level 1
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 40 | 60 | 18:20:00 | -5 sec |
2 | 80 | 120 | 36:50:00 | -10 sec |
3 | 120 | 180 | 55:10:00 | -15 sec |

Heavy duty pack[]
Increases looting capacity of all your units. Prerequisites: Tower level 1 + Strength Training level 3.
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 80 | 120 | 22:00:00 | +1% |
2 | 120 | 240 | 44:00:00 | +2% |
3 | 240 | 360 | 66:00:00 | +3% |
4 | 320 | 480 | 88:00:00 | +4% |
5 | 400 | 600 | 110:00:00 | +5% |

Thirst for knowledge[]
Decreases the time needed for research projects. Prerequisites: Tower level 1 + Heavy duty pack level 5
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 80 | 120 | 22:22:00 | -300 sec |
2 | 160 | 240 | 44:45:00 | -600 sec |
3 | 240 | 360 | 67:00:00 | -900 sec |

Power Food[]
Increases the travel speed of your market barrows on their way to your castles. Prerequisites: Tower level 1 + Thirst for knowledge level 3
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | 100 | 150 | - | 22:55:00 | +2% |
2 | 200 | 300 | - | 46:05:00 | +4% |
3 | 300 | 450 | - | 69:25:00 | +6% |
4 | - | - | 590 | 92:35:00 | +8% |
5 | - | - | 1290 | 115:45:00 | +10% |

Pamphlets[]
Increases glory points received in battle. Prerequisites: Tower level 1 + Power Food level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 120 | 180 | 24:25:00 | +1% |
2 | 240 | 360 | 48:55:00 | +2% |
3 | 360 | 540 | 73:35:00 | +3% |
4 | 480 | 720 | 98:05:00 | +4% |
5 | 600 | 900 | 122:45:00 | +5% |
Economic technologies[]
Steel Tires[]
Increases the travel speed of your market barrows on their way to your castles.

Wheeltire Research
Prerequisites: Tower level 2
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | 9800 | 10780 | - | 13:50:00 | +15% |
2 | 19600 | 21580 | - | 31:40:00 | +30% |
3 | 29400 | 32340 | - | 51:30:00 | +45% |
4 | 39200 | 43120 | - | 72:50:00 | +60% |
5 | 49000 | 53900 | 79:18:20 | +75% | |
6 | 68600 | 75460 | 118:45:00 | +90% | |
7 | 68600 | 75460 | - | 142:30:00 | +105% |
8 | 3500 | 167:20:00 | +120% | ||
9 | +135% | ||||
10 | +150% | ||||
11 | +165% | ||||
12 | |||||
13 | |||||
14 | |||||
15 |
Levies[]

Levies research
Increases your tax revenue.
Prerequisites: Tower level 2 + Steel tires level 1
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 11660 | 11660 | 18:50:00 | +4% |
2 | 23320 | 23320 | 44:40:00 | +8% |
3 | 34980 | 34980 | ~66:00:00 | +12% |
4 | 46640 | 46640 | 88:28:20 | +16% |
5 | 58300 | 58300 | ~140:00:00 | +20% |
Wheelbarrow[]
Increases the experience points received when construction and upgrading buildings.
Prerequisites: Tower level 2 + Levies level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | +2% | |||
2 | +4% | |||
3 | +6% | |||
4 | +8% | |||
5 | +10% | |||
6 | +12% | |||
7 | +14% | |||
8 | +16% | |||
9 | +18% | |||
10 | +20% |
Cash transport[]
12 hours of tax collecting only costs coins.
Prerequisites: Tower level 2 + Wheelbarrow level 3
Level | Wood | Stone | Ruby | Time |
---|---|---|---|---|
1 | - | - | 12500 | ~62:40:00 |
Pitsaw[]

Pit saw
Increases the productivity of the woodcutters, forest lodges and relic woodcutters in all your castles.
Prerequisites: Tower level 2 + Steel tires level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 11880 | 11880 | 26:50:00 | +4% |
2 | 23760 | 23760 | 64:00:00 | +8% |
3 | 35640 | 35640 | 106:10:00 | +12% |
4 | 47520 | 47520 | 152:10:00 | +16% |
5 | 59400 | 59400 | 167:38:20 | +20% |
Wedging[]

Wedging
Increases the productivity of the stone quarries, stone works and relic quarries in all your castles.
Prerequisites: Tower level 2 (for level 1-3) and Tower level 3 (for level 4-5) + Steel tires level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 11880 | 11880 | 26:50:00 | +4% |
2 | 23760 | 23760 | 64:00:00 | +8% |
3 | 35640 | 35640 | 106:10:00 | +12% |
4 | 47520 | 47520 | ~108:44:25 | +16% |
5 | 59400 | 59400 | ~143:44:25 | +20% |
Three-field crop rotation[]

Three-field crop rotation
Increases the productivity of the farmhouses, granaries and relic greenhouses in all your castles.
Prerequisites: Tower level 2 + Pitsaw level 3 + Wedging level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 11990 | 11990 | 26:23:20 | +4% |
2 | 23980 | 23980 | 60:41:40 | +8% |
3 | 35970 | 35970 | 98:45:00 | +12% |
4 | 47960 | 47960 | 139:26:40 | +16% |
5 | 59950 | 59950 | 182:13:20 | +20% |
Honey pots[]
Increases the productivity of all apiaries in all your castles.
Level | Coins | Honey | Time | Effect |
---|---|---|---|---|
1 | 27M | 5000 | 112:15:00
(Genius lv 4) |
+4% |
2 | ||||
3 | ||||
4 | ||||
5 |
Northman tankards[]
Increases the productivity of all breweries in all your castles.
Level | ??? | ??? | Time | Effect |
---|---|---|---|---|
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 |
Caravan[]
Reduces the time it takes your resource transports to travel to time to other kingdoms.
Prerequisites: Tower level 2 + Three-field crop rotation level 5
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | 31110 | 33390 | 18:36:40 | -10% | |
2 | 62720 | 66780 | 41:31:20 | -20% | |
3 | 1900 | 66:31:40 | -30% | ||
4 | |||||
5 |
Reinforced Axle[]
Increases the transport capacity of your market barrows.
Prerequisites: Tower level 2 (for level 1-6) and Tower level 3 (for level 7) + Three-field crop rotation level 5
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | 31270 | 34100 | 18:11:40 | +5% | |
2 | 62540 | 68200 | 40:25:00 | +10% | |
3 | 1200 | 64:26:40 | +15% | ||
4 | 3500 | +20% | |||
5 | 3500 | +25% | |||
6 | 7500 | +30% | |||
7 | 10800 | 120:48:00
(with geinus level 5) |
+35% | ||
8 | +40% | ||||
9 | 18000 | 216:00:00
(may not be exact, 4 days) |
+45% | ||
10 | +50% |
Genius[]
Increases the speed of research.
Prerequisites: Tower level 3 + Caravan level 2 + Reinforced Axle level 2 for level 6 and above you will need to have reached level 59 in the game to be able use charcoal etc
Level | Wood | Stone | Charcoal | Olive Oil | Glass | Iron | Time | Effect |
---|---|---|---|---|---|---|---|---|
1 | 62780 | 66490 | 40:44:30 | +10% | ||||
2 | 68250 | 72030 | +20% | |||||
3 | 74460 | 75930 | 71:18:45
(genius lvl 2) |
+30% | ||||
4 | 76360 | 79540 | 81:58:42
(genius lvl 3) |
+40% | ||||
5 | 80110 | 80970 | 129:43:09
(genius lvl 4) |
+50% | ||||
6 | 81000 | 15998 | +55% | |||||
7 | 81000 | 20694 | +60% | |||||
8 | 20159 | 26976 | 127:06:26
(genius lvl 7) |
+65% | ||||
9 | 31495 | 15973 | 130:23:51 | +70% | ||||
10 | 20149 | 20102 | 133:50:06
(genius lvel 9) |
+75% |
Artisan blacksmith[]
Reduces costs when forging equipment items.
Prerequisites: Tower level 3 + Genius level 3
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | 17290 | 18160 | 33:43:17 | -3% | |
2 | -6% | ||||
3 | 47570 | 48980 | -9% | ||
4 | 62960 | 65740 | -12% | ||
5 | -15% |
Medicine[]
Increases the population in your main castle.
Prerequisites: Tower level 3 + Genius level 3
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | 32170 | 34130 | +2% | ||
2 | |||||
3 | |||||
4 | |||||
5 |
Fire pump[]
Reduces fire damage in the main castle.
Prerequisites: Tower level 3 + Artisan blacksmith level 3 + Medicine level 3
Level | Stone | Wood | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | 68,852 | 67,620 | - | 50:26:56 | -5% |
2 | 78,059 | 77,649 | - | 56:43:07 | -10% |
3 |
Military technologies[]
Maneuver[]

Maneuver research
Increases the recruitment speed in all your castles.
Prerequisites: Tower level 2
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 10000 | 11000 | 18:50:00 | +9% |
2 | 20000 | 22000 | 40:00:00 | +18% |
3 | 30000 | 33000 | 64:26:40 | +27% |
4 | 40000 | 44000 | 89:43:20 | +36% |
5 | 50000 | 55000 | 115:58:20 | +45% |
6 | ||||
7 |
Forced March[]

Forced March Research
Increases the travel speed of units that you station in other castles.
Prerequisites: Tower level 2 + Maneuver level 1
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 8000 | 8800 | 4:30:00 | +20% |
2 | 16000 | 17600 | 14:30:00 | +40% |
3 | 24000 | 26400 | 30:00:00 | +60% |
4 | 32000 | 35200 | 41:56:40 | +80% |
5 | 40000 | 44000 | 62:38:20 | +100% |
6 | ||||
7 | 4791 coal | 47324 | 41:11:40 | +110% |
8 | ||||
9 | ||||
10 |
Marching Formation[]

Marching Formation Research
Reduces the time it takes your units to travel to other kingdoms.
Prerequisites: Tower level 3 + Forced march level 4
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | 37100 | 40320 | - | 24:01:40 | -10% |
2 | 74200 | 80640 | - | 53:53:20 | -20% |
3 | - | - | 1900 | 48:00:00 | -30% |
4 | |||||
5 |
Shady business[]

Shady business
Increases the travel speed of your agents.
Prerequisites: Tower level 2 + Forced march level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 9800 | 10780 | 22:10:00 | +15% |
2 | 19600 | 21560 | 40:58:20 | +30% |
3 | 29400 | 32340 | 65:25:00 | +45% |
4 | 39200 | 43120 | 90:58:20 | +60% |
5 | +75% | |||
6 | +90% | |||
7 | 68600 | 75460 | 130:33:20 | +105% |
8 | +120% | |||
9 | ||||
10 |
Working Shifts[]
Increases the number of your city guards.
Prerequisites: Tower level 3 + Shady business level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 15750 | 16120 | 24:26:40 | +6% |
2 | ||||
3 | ||||
4 | 63000 | 64480 | 115:25:00 | |
5 | 78750 | 80650 | 148:30:00 |
Gutter Runners[]
Increases number of your agents.
Prerequisites: Tower level 3 + Shady business level 3
Level | Wood | Stone | Olive Oil | Iron Ore | Time | Effect |
---|---|---|---|---|---|---|
1 | 15390 | 15960 | - | - | 19:02:51 | +1 |
2 | 30780 | 31920 | - | - | 43:12:51 | +2 |
3 | 46170 | 47880 | - | - | 69:45:42 | +3 |
4 | 61560 | 63840 | - | - | 97:58:34 | +4 |
5 | 76950 | 79800 | - | - | 127:30:00 | +5 |
6 | - | - | 32990 | 30180 | 85:34:30 | +6 |
7 | +7 |
Workbench[]

Workbench
Increases the production speed of tools in all of your castles.
Prerequisites: Tower level 2 + Maneuver level 2
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 8160 | 8640 | 12:40:00 | +9% |
2 | 16320 | 17280 | 28:20:40 | +18% |
3 | 24480 | 25920 | 37:30:00 | +27% |
4 | 32640 | 34560 | 52:13:20 | +36% |
5 | 40800 | 43200 | 67:30:00 | +45% |
6 | ||||
7 | 57120 | 60480 | 99:26:40 | +54% |
8 | ||||
9 |
Chivalry[]

Increases the experience points receives in battles.
Prerequisites: Tower level 2 + Workbench level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 10545 | 11655 | 09:43:00 | +2% |
2 | 21090 | 23310 | 20:58:20 | +4% |
3 | ~28788 | ~31818 | ~18:14:01 | +6% |
4 | 42180 | 46620 | ~38:13:47 | +8% |
5 | 47980 | 53030 | 45:00:00 | +10% |
Loot log[]

Plundering log
Increases the amount of resources you can loot during attacks against NPC targets.
Prerequisites: Tower level 2 + Workbench level 3
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 10640 | 11760 | 15:16:40 | +14% |
2 | 21280 | 23520 | 32:46:40 | +28% |
3 | 31920 | 35280 | 51:15:00 | +42% |
4 | 42560 | 47040 | 70:16:40 | +56% |
5 | 53200 | 58800 | 89:51:40 | +70% |
Veteran maceman[]
Replaces the maceman with a much more powerful version. However, the veteran also costs more coins and consumes more food.
Prerequisites: Tower level 2 + Loot log level 2
Level | Wood | Stone | Time |
---|---|---|---|
1 | 55000 | 60000 | 156:00:00 |
Veteran spearman[]
Replaces the spearman with a much more powerful version. However, the veteran also costs more coins and consumes more food.
Prerequisites: Tower level 2 + Loot log level 2
Level | Wood | Stone | Time |
---|---|---|---|
1 | 55000 | 50000 | 96:00:00 |
Veteran crossbowman[]
Replaces the crossbowman with a much more powerful version. However, the veteran also costs more coins and consumes more food.
Prerequisites: Tower level 2 + Veteran maceman level 1
Level | Wood | Stone | Time |
---|---|---|---|
1 | 55000 | 60000 | 130:00:00 |
Veteran bowman[]
Replaces the bowman with a much more powerful version. However, the veteran also costs more coins and consumes more food.
Prerequisites: Tower level 2 + Veteran spearman level 1
Level | Wood | Stone | Time |
---|---|---|---|
1 | 55000 | 50000 | 80:00:00 |
Elite training[]
Increases the travel speed of veteran spearmen, macemen, bowmen, and crossbowmen.
Prerequisites: Tower level 3 + Veteran crossbowman level 1 + Veteran bowman level 1
Level | Wood | Stone | Time | Effect |
---|---|---|---|---|
1 | 76000 | 80000 | 160:00:00 | +20% |
Minstrel[]
Increases the glory points received in battle.
Prerequisites: Tower level 3 + Elite training level 1
Level | Wood | Stone | Ruby | Iron ore | Time | Effect |
---|---|---|---|---|---|---|
1 | ~30112 | ~32005 | 24:04:18 | +2% | ||
2 | ||||||
3 | ||||||
4 | ||||||
5 | ||||||
6 | 83140 | 6860 | 4.5days | +11% | ||
7 | 86550 | 10520 | 3.5days | +12% | ||
8 | ||||||
9 | ||||||
10 |
Biographer[]
Increases the honor gained.
Prerequisites: Tower level 3 + Minstrel level 3
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | 15995 | 16645 | 23:05:00 | +5% | |
2 | |||||
3 | |||||
4 | |||||
5 | |||||
6 | |||||
7 | |||||
8 | |||||
9 | |||||
10 |
Veteran swordsman[]
Replaces the swordsman with a much more powerful version. However, the veteran also costs more coins and consumes more food.
Prerequisites: Tower level 3 + Elite training level 1
Level | Wood | Stone | Time |
---|---|---|---|
1 | 80150 | 81000 | 160:00:00 |
Militia[]
Replaces the Armed Citizen with a much more powerful version.
Prerequisites: Tower level 3 + Veteran swordsman level 1
Level | Wood | Stone | Time |
---|---|---|---|
1 | 80100 | 81000 | 160:00:00 |
Conscription[]
Increases the number of militia in the castle.
Prerequisites: Tower level 3 + Militia level 1
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | +2% | ||||
2 | |||||
3 | |||||
4 | |||||
5 |
Ambulance coach[]
Increases the number of units that can be treated per slot.
Prerequisites: Tower level 3 + Milita level 1
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | +1% | ||||
2 | |||||
3 | |||||
4 | |||||
5 |
Scout[]
Attacking armies are detected sooner and more accurately.
Prerequisites: Tower level 3 + Elite training level 1
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | +10% | ||||
2 | ~40850 | 44818 | - | ~44:46:57 | +20% |
3 | +30% |
Ranger[]
The enemy will discovery your attacking armies later and with less accuracy.
Prerequisites: Tower level 3 + Scout level 1
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | +10% | ||||
2 | 45445 | 49431 | +20% | ||
3 | 68104 | 71926 | +30% |
Treasure seeker[]
Increases the chance of finding better equipment items.
Prerequisites: Tower level 3 + Ranger level 1
Level | Wood | Stone | Ruby | Time | Effect |
---|---|---|---|---|---|
1 | +5% | ||||
2 | |||||
3 |
Veteran halberdier[]
Replaces the halberdier with a much stronger version. Further research levels increase the unit's level. Prerequisites: Tower level 4 + Elite training level 1 + ?
Level | Wood | Stone | Time |
---|---|---|---|
1 | 66480 | 72850 |
Veteran two-handed swordsman[]
Replaces the two-handed swordsman with a much stronger version. Further research levels increase the unit's level. Prerequisites: Tower level 4 + Veteran halberdier level 1 + ?
Level | Wood | Stone | Time |
---|---|---|---|
1 | 66480 | 80740 |
Veteran longbowman[]
Replaces the longbowman with a much stronger version. Further research levels increase the unit's level. Prerequisites: Tower level 4 + Elite training level 1 + ?
Level | Wood | Stone | Time |
---|---|---|---|
1 | 66480 | 72850 |
Veteran heavy crossbowman[]
Replaces the heavy crossbowman with a much stronger version. Further research levels increase the unit's level. Prerequisites: Tower level 4 + Veteran longbowman level 1 + ?
Level | Wood | Stone | Time |
---|---|---|---|
1 | 66480 | 80740 |
Advance Military Research[]
Veteran halberdier[]
Replaces the halberdier with a much stronger version. Further research levels increase the unit's level. Prerequisites: Tower level 4 + Elite training level 1 + ?
Level | Cost | Time |
---|---|---|
1 | 66480 Wood & 72850 Stone | |
2 | 12301 Charcoal & 12301 Olive Oil | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 |
Veteran longbowman[]
Replaces the longbowman with a much stronger version. Further research levels increase the unit's level. Prerequisites: Tower level 4 + Elite training level 1 + ?
Level | Cost | Time |
---|---|---|
1 | 66480 Wood & 72850 Stone | |
2 | 12301 Charcoal & 12301 Olive Oil | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 |
Veteran two-handed swordsman[]
Replaces the two-handed swordsman with a much stronger version. Further research levels increase the unit's level. Prerequisites: Tower level 4 + Elite training level 1 + ?
Level | Cost | Time |
---|---|---|
1 | 66480 Wood & 80740 Stone | |
2 | 12301 Charcoal & 12301 Olive Oil | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 |
Veteran heavy crossbowman[]
Replaces the heavy crossbowman with a much stronger version. Further research levels increase the unit's level. Prerequisites: Tower level 4 + Elite training level 1 + ?
Level | Cost | Time |
---|---|---|
1 | 66480 Wood & 80740 Stone | |
2 | 12301 Charcoal & 12301 Olive Oil | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 |
Relic Hammerman[]
Increase the unit attributes of the relic hammerman. Prerequisites: Tower level 4 + Elite training level 1 + Veteran halberdier level 1
Level | Cost | Time |
---|---|---|
1 | 15 Upgrade Token | |
2 | 15 Upgrade Token | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 |
Relic Longbowman[]
Increase the unit attributes of the relic longbowman. Prerequisites: Tower level 4 + Elite training level 1 + Veteran longbowman level 1
Level | Cost | Time |
---|---|---|
1 | 15 Upgrade Token | |
2 | 15 Upgrade Token | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 |
Relic Axeman[]
Increase the unit attributes of the relic axeman. Prerequisites: Tower level 4 + Elite training level 1 + Veteran two-handed swordsman level 1
Level | Cost | Time |
---|---|---|
1 | 20 Construction Token | |
2 | 20 Construction Token | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 |
Relic Shortbowman[]
Increase the unit attributes of the relic shortbowman. Prerequisites: Tower level 4 + Elite training level 1 + Veteran heavy crossbowman level 1
Level | Cost | Time |
---|---|---|
1 | 20 Construction Token | |
2 | 20 Construction Token | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 |
Other[]
- Players in the high-level range (Level 70) can now upgrade the Research Tower to level 4 using resources.
- With level 4, the veteran version of the Two-handed swords, Halberdiers, Heavy Crossbowmen and Longbowmen will be unlocked.
- These research options can be executed with resources and do not require the Event-Researcher. Strength-wise, these new veterans are in between the standard variants and the Kingsguard units.
Build item s[]
Main article here
Build items are craftable items that are used to enhance a building's productivity or alter its appearance. They are crafted in the Construction Yard, using build materials. They can also be found by purchasing them from event stores and Special offers, and placing high in rankings for events.
An update allowed the research of build items at higher levels. Relic build items, the superior version of normal build items, require millions of coins to research.